Wait for the blue AoE to go off, then move into the safe spot to avoid the secondary AoE. About halfway through the cast, two additional AoEs will spawn, covering the majority of the arena except for a thin strip down the middle of the blue line AoE. Followed by Epic Stormsplitter.Ī thin blue line AoE down the center of the arena. The boss will charge down the line after a few seconds and begin casting Zanma Zanmai. The closer a chained player is to the boss, the stronger it will be. The DPS must kill the chains to free their teammates before Hells' Gate finishes casting, or they will die. After a few seconds, they will be locked in Iron Chains and begin casting Hells' Gate.Ī targetable enemy entangling the tanks and healers from Enchain. Tethers the 2 tanks and 2 healers to the boss. Drops purple lightning orbs on random players, forcing players to move aside.Players must determine safe spot and move there ASAP. Multiple purple lightning orbs will spawn and create large, overlapping AoEs around them, with one spot left without an orb.Deals heavy damage if hit being struck by two or with missing health will likely kill you. Uses all abilities from Phase 2 in addition to the ones below. Avoid standing in the center of the arena so you aren't cleaved with Ame-no-Murakumo.Don't stand near the tanks for Embodiment and Giga Jump. The boss does his best Susano impression and cleaves the center of the arena with a massive sword, dealing more damage the closer players are to the center while also dealing damage based on the charge of the Epicness bar.Īfter Ame-no-Murakumo, the boss will target the MT with a Flare marker and use Giga Jump to jump to them, dealing proximity damage. When both Embodiment adds are dead or the bar reaches 100%, the boss will use Ame-no-Murakumo. They cannot be stacked or they will become almost invulnerable. These must be killed before the Divine Epicness bar reaches 100%. After a few seconds, an Embodiment add will leap to each tank, dealing proximity damage to all players in the arena. Move to opposite corners for best effect. Uses Gekko during this.Īfter the boss leaps away, both tanks will be marked with a Flare marker.
0 Comments
Leave a Reply. |